bullet by bullet reloading

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bullet by bullet reloading

Post  LagMaster on Thu Jun 02, 2011 4:12 pm

how about there will be a few weapons with no clips: you must reload them bullet by bullet(like the striker or SPAS 12 or any other CoD MW2 shotgun exept AA-12 and Ranger)

so reload will be 1 AP but it will fill the magazine with only 1 bullet. It can be done with a small under-program:

Code:
void 1bullet_reload()
{
    if(reload_used==1)//or whatever the condition for using the reload mode is
    {
          if(current_ammo<max_ammo)
          {
              current_ammo++;
              current_AP--;
          }
    }
}

some weapons that will use this mode can be: hunting rifle, revolver(not the speed reloader) level/pump action shotguns, bozar(in case we have it) etc...
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Re: bullet by bullet reloading

Post  Izual on Thu Jun 02, 2011 4:17 pm

Hm, I've nothing against this, if it works as I think :wink: It might be quite handy especially for our shotguns. But our Scripts Master, Amarok, will have to look at this code :glasses:
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Re: bullet by bullet reloading

Post  Amarok on Thu Jun 02, 2011 5:38 pm

Nice idea.
I dont have the dig the weapon's code already, but it would be easy to tweak it without touching the weapon's spec itself.
I will keep it in mind, Lag. :wink:
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Re: bullet by bullet reloading

Post  Amarok on Fri Jul 29, 2011 8:51 pm

Good news Lag !
Such system can be done, as all will be rewrited :smile:
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Re: bullet by bullet reloading

Post  LagMaster on Sat Jul 30, 2011 8:59 am

Amarok wrote:Good news Lag !
Such system can be done, as all will be rewrited :smile:
thank you Amarok, is good to know i helped in this project
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Re: bullet by bullet reloading

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