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Exp and ranks.

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Exp and ranks. Empty Exp and ranks.

Post  TankForYou Sat May 14, 2011 6:43 am

I think it would be good if you´ll make rank like on FO:Tactics
Example : Level 1-Rookie
Level 2-Fresh Surviver
Level 3-Member
Level 4-Head crusher
Level 5-Zombieman
Level 6-Corporal
Level 7-Skilled Killer
Level 8-Sergeant
Level 9-Captain
Level 10-....
To level 21.
Its really hard to "craft" new names.
But lets back to topic : Every level you gain you´ll have opened new things(not perks) for example at 12 or 15 level you will have access to buy your own room.
TankForYou
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Post  Izual Sat May 14, 2011 7:52 am

I don't understand - isn't the point of new levels to give you new abilities? When you level up, you earn skill points and perks, I do think that's enough :wink: Moreover, to be honest we already lack such advantages to give to players. If you had - as you said as an example - the possibility to buy your own room, we would link it to a non-combat skill, to make it useful, for example Speech. The combat skills are by far the most used in SD, and if we have some extra-features, we'll tie them to non-combat skills so that players maybe want to tag them :smile:


Last edited by Izual on Sat May 14, 2011 10:40 am; edited 1 time in total
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Post  TankForYou Sat May 14, 2011 8:03 am

Ah.Then i get it.
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